Why it exists
I am interested in how AI agents can help us build richer ways of understanding complex
subjects. Artemis II is not just a date on a timeline; it is a changing geometry between
Earth, Moon, Sun, Orion, and four people inside a spacecraft. This app tries to make that
geometry visible.
What it is
- A cinematic 3D mission interface with timeline scrubbing, camera views, telemetry, crew context, and Orion in flight.
- A reconstruction layer for Artemis II photography, matching real capture times and scene presets to NASA imagery.
- A bridge between raw mission data, public space imagery, Astrography’s Artemis II collection, and a more human way to explore the story.
How I build
Like my other experiments, this is built through fast iteration with AI as a creative and
engineering partner. The point is not to automate the taste away, but to move faster through
research, code, visual tuning, and small discoveries until the interface starts to feel alive.
Credits
This is a Jesion project connected with Astrography, the space art studio founded by
Adam Jesionkiewicz. Research, interface direction, and implementation by Adam Jesionkiewicz
with AI-assisted design and engineering workflows.
Source credits
- Artemis II mission imagery, crew portraits, Orion/SLS media, mission ephemeris, Orion 3D assets, Sun imagery, Moon imagery, and NASA GIBS live cloud layers: NASA.
- Launch photography: NASA / Aubrey Gemignani. Gallery records keep per-image source links and credit lines in each media modal.
- Earth Blue Marble and planetary texture material: NASA Goddard Space Flight Center, Reto Stockli, Robert Simmon, MODIS science teams, USGS, and DMSP city lights data.
- Moon displacement and surface reference: NASA Lunar Reconnaissance Orbiter / LOLA and NASA lunar imagery.
- Milky Way background reference: ESA/Gaia/DPAC, CC BY-SA 3.0 IGO, acknowledgement A. Moitinho.
- Star field catalog: Yale Bright Star Catalog, 5th Revised Edition, Hoffleit and Warren Jr., 1991.
- Orion European Service Module context and Jeremy Hansen biography context: ESA and Canadian Space Agency.
- Lens flare shader foundation: Anderson Mancini / ektogamat, CC0. 3D runtime: three.js authors, MIT License.
Copyright & usage
Copyright © 2026 Adam Jesionkiewicz / Jesion for the original interface,
writing, composition, and application code unless otherwise noted. NASA,
CSA, ESA, and third-party materials remain credited to their respective
sources. This project is independent and is not endorsed by, sponsored by,
or affiliated with NASA, CSA, or ESA.